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(1 edit) (+1)

fun little game but several issues:

- like others mentioned i too got the black screen after the remilia dialogue. kind of a bummer to get softlocked right b4 the bossfight.

- the amount of fairies in the mansion was quite tedious. maybe balance that out a bit more?

- the mansion was HUGE with all those rooms i did have to do some backtracking to get to doors i havent gone through before. a running mode would be nice. also a map at least for the huge mansion areas....

- about the "Khakkhara"... why is there even a weapon that is weaker than the starter weapon? i dont see the point of it at all...

- u cant change directions while u still hold any movement key. example: if u run left then press up while still holding left and then releasing it u keep running left even though u only hold up. u need to release all arrow keys first in order to change directions.

- spell miracle fruit did not give atk and def buff. and since there seems to be no enemies that can cause negative status the cleansing efect of miracle fruit cant be verified. so basically useless.


EDIT:
- i tried to redo it after the black screen. i could still go back to the "menu" with ESC but after i got to the remilia doors again nothing happened. i couldnt interact with em anymore.
- also a real "back to menu" and/or close button would be nice instead of being force to ALT+F4 out of the game.

(+1)

Thanks for your feedback!

As mentionned in the others comments, most of balancing issues and bugs are sadly because we were lacking time, we did manage to resolve the black screen bug tho and will publish another build after the voting time ends

About the others points:

  • The Khakkhara heal the target you aim, you should be able to heal the snakes you summon with it

  • You can go back to the shrine using “escape” in a game, we indeed didn’t implement a close button since we were expecting people to mostly play the WebGL version, but that could indeed be a nice addition