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KaiSakurai91

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A member registered Jun 13, 2020 · View creator page →

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pressed M: didnt mute.
pressed right mouse button: shot. there's no reloading.
pretty sure the map loops... followed the walls for ages into one direction to map out how big the maze is... never found the final corner... also came across hand and car and left em behind, came across them again later. unless there's multiple of them. (what's the point of those anyway? they do nothing except for following you)
shooting doesnt seem to do anything at all. can shoot an enemy 500 times and they dont disappear and still do dmg on contact.
havent come across a treasure room at all.
also what's NSFW about this?

solid 0/10.

the movement is kinda sluggish but i can live with that. 

but there's 2 issues that really annoy me:
- everyone has 360° detection. nobody cares if you approach them from behind but if you approach them from behind naked they suddenly flip around. cameras also detect when you arent even in their logical vision.
- cameras can look through walls. for example if you expose yourself in the little book store on the first map, the camera OUTSIDE turns around to look THROUGH THE WALL.

would be great if those 2 issues would be fixed. or at the very least the 2nd one. 

its already on DLsite.

the sequel is "secret flasher manaka-san" right? in that game at the end u get a skill to seduce men and have sex. but why not have sex with women too when you have taken the futanari pill?

Some bugs i encountered:
- During the Live2D scenes whenever there's spanking it stops recognizing mouse clicks after a few times. Have to spam right click X times to cancel anything that it still thinks is going on, even though its just one-click actions not continuous actions like stroking/groping.
- In the cowgirl conversations the names above the text are always switched.
- After reading the tutorial on the main hotel screen the first time, if i click on tutorial again, the "You completed the game" event trigger in the reception room appears for some time (disappears after a few seconds or if you click out of the game) even if you are right at the start of the game.

- Some conversation dialogues should get a trigger to only appear after certain events have been triggered. Cause it makes no sense if a character references an event like the cow milking or the dwarf girl mentioning the night visit of the MC before you triggered those events. Like as the very first conversation dialogue... Or mentioning characters you havent encountered yet.

Also is there a way to change the protagonists name? Is kinda weird always being called "Owner"...

Otherwise solid game.

why does this show up in the "No-AI" tag search?

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i destroyed the goal tile in one of the sliding levels...

not as exact as u but at least boxless and without looking for answers and got juuuust high enough to reach the ending. and hi fellow "dolphin". 

nvm. just saw u hadnt even done all stages yet so u probably got a higher rank...

how???

maybe some players like to change their entrances. who knows. is kinda funny at least. could sell it as a feature: "You can now customize your garden entrance".
but the flooding to look under the map definitely needs to be fixed.

but back to my question: how DO you make a tile dry grass or dry soil? there are biomes that need those after all: ignoring wasteland there's still Marsh, Wetlands and Prairie. havent seen a monster that wants those biomes yet. but havent encountered all monsters yet either. and who knows what will be added or changed later. 

you gotta learn to beat the FOMO

you dont need to wait until it is finished on itch. if you buy it on itch the game will be in your library and you can always download new updates when they get released on itch.

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while we are talking about the fact that you can cobble the the outer areas of the garden which at the right spot can affect the garden entrance OUTSIDE the garden:
you can also shovel it to flood the entrance:

that also lets u look under the map outside your garden:

and yes after cobbling u can also hoe it. u cant hoe untouched outer areas.

how does one create dry grass (and while we at it: dry soil)?
i accidentally cobbled the entrance area and it looks like shit... wanna revert it.
would be great if there was an actual wiki for the game with such infos.

(1 edit)


still exists.

autorun getting over it. 10/10 would ragequit again.

but in all seriousness the distinction between tap and hold is too small. it recognizes a "hold" far too soon. especially with a mechanical keyboard pretty bad. 

first and 2nd visit need to be from 7:00 to 16:59. if you meet shanice, the oblivious ending is lost.

correction on ending 5 (oblivious ending):
visit from 07:00 to 16:59, NOT anytime. you have to meet FF the first time you visit. then visit again from 07:00 to 16:59 the next day.if you meet shanice even once the ending is lost.

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yeah, because RPG Maker is japanese software. and japanese games often have Z and X without configurable keybinding as well. really frustrating when i wanna play japanese games... especially plattformers... i suffered a lot from that... had to set an additional keyboard layout (QWERTY) in my system (language settings u can add additional keyboard languages) to switch to for those games... but always annoying when i accidentally switch (default shortkey for switching layouts is ALT + SHIFT easy to accidentally trigger when doing another shortkey with those 2) or forget to switch back and then try to write something and z and y r always wrong and all special characters too... so whenever possible i change the keybind ingame instead. and if its possible to send feedback to the dev(s) i always ask for keybind configuration.

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VERY cute intro.

me be like:

first levels: "nice concept but could use some desynchronization for some challenge."

first level with desynchronozation: "that's what im talking about!"

later levels: "why the heck did i open my damn mouth?"

solid challenge on some levels. lvl 12 fricking with my mind with desynchronized drop and the constant jumping to avoid collecting ur reflection too early.

(1 edit)

game page says arrow keys to move. so i was surprised when momiji didnt move her fluffy butt when i pressed those... maybe change the description on the game page to say WASD to move? (since the "controls" ingame menu item doesnt work)

cute momiji image though. but poor mai and satono getting booli'd

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had that too. twice. also browser version. played yesterday. so current version. stages were the one where u have to reach the top enemy as non-purple than hurry to transform to purple and kill it. and the first stage to introduce pink barriers. dunno if there r more lvls with those as i gave up after that crash... a level select would be nice. (also to be able to select the reimu version available for the selected level before entering the level so u can easily see the different start dialogues for the lvl since restarting a level doesnt retrigger that so you miss out on alternative dialogues)

since im already doing a suggestion, lets add another one:

configurable keybinds... as a german player i have a keyboard with QWERTZ layout. so games that force the usage of X and Z are annoying as heck since the way your fingers have to be to hit those with the same hand is uncomfortable.


otherwise cute game. like the idea of switching between the reimu versions and thus have different visuals and gameplay mechanics. though the dark/eyeless reimu was a bit weird... was that added because the game was made around halloween?


EDIT: yes i forgot skipping levels with "O" is a thing...

fairies are embodiements of nature. lets just pretend those are earth fairies.

(1 edit)

Neat concept to find the little oil pockets via seismic laser reflections. but that function is such a minor side thing that the reflection theme is barely used. also the monitor in the bottom left can be in the way. would be nice if you could turn it on  and off.

the aiming honestly sux. you can only shoot in the 4 directions + diagonal. which makes it hard to hit enemies that arent perfectly in line and since the aiming also makes you move its even easier to miss you shots. its nice that you heal from consuming the oil. but since enemies are also defeated by walking into them and are always in the oil pockets you can just facetank through them and immediately heal the damage. it would be better if enemies werent defeated by contact and instead of aiming via movement using mouse aim. also using mouse buttons to dig and shoot instead of "j" and "k". that way the shooting wouldnt be so frustrating and you wouldnt just be able to facetank your way through.

the music is way too loud and quite monotonous. since you directly start the game you have no options to adjust volume. also speaking of starting right away: the explanation pictures rush through too fast. not everyone is a fast reader. making it only advance through button press (or click) would be better.

the sprites are cute. but otherwise the visuals are quite monotonous. after a certain depth the oil becomes invisible. i could still hear the sound of yuuma absorbing oil and she was healed but i couldnt see it.

also: windows defender recognizes your game as a risk because it isnt signed... people lacking technical knowledge could get scared off by that (also they might not know that you have to click on "additional information" to make the "execute anyway" button appear, so they might think its unplayable...). so sign your programs...

You can only drag monstergirls into cells that are at least 2x2.
But you can place fences after dragging her in there.
Did that with a wild one putting her in 1x1 cage.
Game crashed with a fatal error. Error message was only "Fatal Error" so i didnt bother making a screenshot.

the games arent actually forbidden. nobody is forcing valve to block them for german users. that's their own decision because they dont wanna bother with reliable age verification.

the funny part is: if u get keys for lewd games like from indiegala or elsewhere, u can still redeem them on steam as german user and play em.just the shop and community pages are locked for german users.

dying light was outright banned in germany since the devs refused to change the blood color of zombies to green. its still banned to this day. dying light 2 somehow isnt though. so its not just strict but also inconsistent.

yes there are lewd games on steam. but blocked for german users. german laws require steam to implement a reliable age verification. instead of bothering with that valve decided to block naughty games for german users.
i think in china its a similar issue.
so for users from those regions itch is the better choice.
(itch just doesnt give 2 sh1ts bout that in general)

thanks! i couldnt figure out space and the last 2. for sword i first thought "knife" since its also 5 letters but after that failed i found it right away. death was no issue either. the bunny minigame shows colored letters to hint at it (u have to go out of bounds at the top and go around to find the blue 1)

hover your mouse at the bottom edge below the pc screen- a page becomes visible. click that to see the clues.

the hypno fight is completely broken. once you get confused or put to sleep its over. your pokemon doesnt get to act again. hypno can put it back to sleep even before it wakes up again putting infinite sleep on it.

also dewgong's rest doesnt work. it said it would heal at the end of the turn(which isnt even how rest works). didnt happen.

also why do you have the option to call iris when it is literally never used?

i also have a question: what does the filter even do? changing the filter setting between none, weak and strong seems to have no effect. and upgrading filter level neither

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got to the point after having sex with tsumugi where nothing new happens.

cow bath is unlocked and visiting daily. no josie scene so far.

keep grinding for money in hopes of getting better ghosts. 1. in hope of sexing isabella. 2. in hopes there's a plot twist and we DO get to find the protag's wife. nothing so far. gotten a $94 ghost once so far. never again. didnt unlock anything.

used the cheat code cause it was getting boring and monotonous to keep grinding. the gallery has a sex scene for josie and isabella. but the scene replay has nothing for them. so i guess a sex scene was initially planned but then not implemented after all? if they are in the gallery then why not make a scene for it?

also why isnt there a ghost gallery? was curious what other ghosts might be out there that i havent gotten yet.

i know the game wont be updated anymore since the "final version" has been released end of may... but would be nice getting those 2 scenes and the ghost gallery.

also maybe an increase of album size/removal of the cap? read in the final version update note that its at 150. that isnt enough for all the girl pics. sure with the cheat code u get em all in the gallery. but for those that dont support on patreon to get the code they wont be able to keep all them goodies. 

*it's NOT necessary. while winrar does ask you to buy it every time you open it, it works just fine without ever paying for it. you can simply close the small window that asks for you to buy it without the actual program window closing. the endless trial period of winrar is common knowledge on the internet and is getting meme'd about a lot.

prof. oak failed her so she gotta turn towards a younger more active man

especially against the elite four as you cant leave to go heal otherwise you have to start over.

greninja is the end of the evolution line. (Froakie -> Frogadier -> Greninja)

i tried that with the stones as soon as i noticed u cant use them. but still... u have an inventory. could just make the items usable there. or add a menu item for the pokemon above the "give item" named "use item". currently the inventory menu has no use other than showing what items u have.