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I really liked the gameplay, but I kept getting stuck in a room (I think I translated something about garbage?) But couldn't figure out how to get out of there. Nice game though! Having a different sound for good operation of a switch / interactable instead of the same error sound would be helpful. I wasn't always sure if I was having an effect on the things I was trying. 

Thank you so much for you feedback! The final room you got stuck in was the alternate ending of the game, however, I probably should have made that a lot more clear when I was designing it. In regards to having different sound affects, I'll look into it, as I agree that the sound affects that I put together for the game were a bit rushed. Either way, thank you for your feedback, and I'll make sure to put it to use in the near future.