Hi again, the thing I am having difficulty in is how to actually establish how to actually bind a sound effect to an equipment type, as far as I can the data base entries could be anything the user puts in but I feel there is a severe lack of instruction here, the item sound note tags seem self explanatory and I feel that perhaps the weapon and armor could be better with note tags for more variety?
Viewing post in Hakuen Studio Item Sounds for RPG Maker MV MZ comments
Currently, it is working like that:
As you can see, each database type is related to a sound on the plugin parameters.
- So Weapon will play Attack1
- Shield will play Bell3
And, since there are no other sounds set on the plugin parameters, the other equipment types: Head, Body, and Accessory will not play anything.
But I will update this plugin to handle it better, so instead of equipping types, you can set a note tag on the equipment itself, like the items.