The idea is interesting but the controls didn't feel well. I think it is the time it takes the ship to change its direction. I didn't like the music but the visual style was fine. The main menu reminded me of Metal Gear Solid 3: Snake Eater.
Why Pac Man don't kill the ghosts by eating them like in the real Pacman? At the moment, Pac Man feels more like a bomb that follows the ship and increases its impact ratio over time. It would be interesting if the player had to build a path for Pac Man to eat the ghosts.