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(+1)

I have a few questions. 

(1) At some point in the future (most likely very far in because I know you have more important things to focus on) will we have the ability to buy food from the market as well? Instead of just having the job there. 

(2) Will there at any point be a dating system? Or is that not something you ever plan on implementing? 

(+2)

Food and other smaller micro managing aspects will be added to random events where Sammy goes off and buys something herself. It is mostly added for variety. Manually buying and managing needs like hunger though will not be in as I have tried to avoid the smaller micro management.

Dating, not sure yet. If I can get it to feel fitting with the game, sure. But I don't want to add something like "Speak to person 100 times to unlock headpats" type dating sim.