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(+1)

This is how I utilize weapon ranges: 

The three ranges represent short/medium/and long range respectively. At short ranges, apply +1 bonus to damage; at long ranges, apply -1 to damage.

YMMV, do what feels right at your table.

(+1)

Cool thanks. That's what I'd guessed the idea was, but (unless I'm missing something very obvious!) the rules don't specify. I know I can make it work however I want/need, I just wanted to make sure I wasn't overlooking something in the text.