Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

Would have to go an extra step to replace all "ref" using C# with the Unity engine, as to parse the json file I have to use a custom class that matches all of the naming conventions, which I can't since I can't name anything "ref" in c#. 

(1 edit) (+1)

I can't replace "ref" because that would break compatibility with applications supporting the current format. I can duplicate it with another attribute ("symbol"?) if it helps.


I suspected that wouldn't be possible, yeah duplicating it would be a good work around that problem, sorry to be a pain with it all