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(+2)

I enjoyed what I played of the game however there were a few things that dragged the experience down a bit. One was the bad grammar which ended up with a choice that was either buggy or but thou must situation (which begs to ask why a choice was even given). See, I would have picked one side however both choices were labelled as the other side so I ended up picking the side I wouldn't have normally picked. 

That aside, the graphics were great - they set a lovely tone and the music really helped keep that tone interesting and alive. I didn't run into the issues that others seemed to - that is, not being able to see the projectiles and/or having stops and starts, however I found the boss a bit too hard to deal with, personally. Then again, I'm not a big bullet hell player so...

(1 edit)

Hey, thanks for playing it! About the choice, it wasn't bugged but there was only one because there was no time for making a battle with the BigScaryDude. Sorry for the robot battle being hard, can't be sure how hard it would be for people without playtesting from others, but most people finding it hard :\

Wrote a FAQ since problems most people have are all the same (https://angelrdev.itch.io/truth)

By the way, if you could please add https://hugues-laborde.itch.io/ to the youtube description video would be nice.

(+1)

Ah, that's a pity that there wasn't an actual choice. I felt bad trying to take out Robot (key word trying. He's hard! XD ) Just goes to show that playtesting (and getting different testers) is a good idea when you're not sure of how hard something is, but either way it was a good game.
Not sure what the link is for but I added it to the description of the video anyway.

Yeah, playtesting is always needed. The link is from the artist of the game :)!