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Interesting concept. Less movement leeway would force in a more puzzle solving approach of gameplay.

Well, mechanics was not my main concern here and I had not much time. Interesting concept nonetheless, could you elaborate a bit what u mean exactly?

Thanks for playing.

Don't get me wrong. I enjoyed your entry and I appreciate your message a great deal. This was just a suggestion which might or might not work. I meant that masses of entities could be positioned in such way that navigating through them depending on their color would be a sort of puzzle.

Didn't mean to sound harsh or anything. Thanks for your suggestion, it could probably be a better idea then what's currently used.

No worries. I just thought to convey what I meant more clearly.