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Thank you for playing!

You're the first person outside the two of us to have played this. Woot!!

We wanted to add a simple objectives system for your mission managing pollution with factories.
The game would present the act of killing bushes for charcoal and shooting factories as a moral dilemma, slowly pushing you to a place where you'd have to  shoot a factory, that's when the boss enemy would've come in.

Since this is our first game, we had no idea of time management and ended up tweaking balance/gameplay till the last evening, haha!

I've always wanted the controls to feel like that in the games I've played, so we made it in ours.