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I did not know what to expect going into this - it certainly wasn't what I got hahaha

This is weirdly charming, but I find the mouse controls reeeeaaaaaaaaally choppy. I started to get the hang of them, but because I only had 1BP by that point, I couldn't survive any fights ^^; I'm just happy to say I scored some goals eventually.

I found it great I got to design my own character! The range of bodytypes was nice.

Congrats on finishing your demo and uploading it. This was a unique experience.

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Thanks for the comment! I'm glad you liked it, and your insight  is most helpful. :)

When you mention the mouse controls, are you talking about the battles? 
Did you make use of the WASD keys? If not, I could see how that could make the gameplay difficult!
It was designed around smashes, after all. ^_^;

Though the battles aren't completely easy even when you know what to do.
I designed the game to be a satisfying challenge, but I want to get it just right.
If the intended gameplay is too hard for the average player, I'll tone it down.

As a general tip, I put enemy encounters on the map as a way to increase bp.
You've probably run into them in your playthrough, but if you didn't beat one then
they're there if you need the point boost.

If you knew about the WASD keys and the encounters, I still figure the game needs an extended tutorial. 
I'm adding that to the checklist for sure!

Again, thank you so much for playing and commenting! It means a lot. d(^^)