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I feel like there is a lot of depth to this game I have not discovered. Initially, I clicked around on the computer and chuckled at the stuff on there - then I moved the cup and bin - nice! I almost gave up at that point thinking it was unfinished based on comments here.

I accidentally pressed R which made the game start over. This time I did similar things but at some point arrows came up to allow me to leave the cubicle. I went to the chairs, I clicked them a few times and read the quote. I also noticed the reflection on the left was a location icon. But I couldn't work out what to do and didn't have any motivation to do so because it wasn't obvious to me that it was a puzzle of any kind. But based on comments here the chairs are a puzzle that require a particular action.

I'm reluctant to open the game again to try the chair puzzle because it was kind of lagging and time-consuming waiting for arrows to show up and possibly not showing up at all. I think it would be beneficial to have a regular first-person controller to allow the player to walk around freely.

In any case I feel like there is a lot here that I have missed which I feel bad about because it looks like a lot of thought and time has gone into the game.

(+1)

Thanks so much for your comment! I have already solved both of your issues. But it takes getting to a certain cubicle to clue you in. Here you go: If you press the ] key, you get some developer/debug tools including a Time speedup toggle button, which allows you to play at 3x speed if you think things are moving too slow. I don't recommend doing so if you want to play with the physics objects, though. It also gives you a button to switch to No-Clip Fly through mode instead of On-rails camera movement, so you can hold right-click and WASD move. The chairs are indeed a very simple puzzle, the clue to which is the quote posted in that cubicle. Hope you give it another shot to read the other SlackOff messages, play another Spotty track, and play with physics objects.