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I like the idea, it's neat and different. I can see this as a prototype to something bigger, but for what it is right now, I find the art and theme rather bland and uninteresting. There is also some initial frustration with figuring out the mechanics (the 'how to play' was not very enlightening), which just when I started to "get it", the game is finished and I was like "Aw, I wanted to play more" which was a bit disappointing.

Thanks, the "how to play" was a last minute addition, originally I planned to have an interactive tutorial (the first two levels were a part of that), I'll update the game sometime in the future with better art and the features I had to cut due to time constraints.