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I'm really impressed with the mechanics and physics of the game however I did find it to be quite fragile. With more time I imagine you could tighten the controls and dial in the physics more and it would be a really solid experience. The objects feel quite light and having no weight or presence in the world.

Having said that the idea and overall implementation is really good and I think it has so much potential if you were to keep working on it. Congrats!

Thanks for the criticism! I agree with you, I do intend to fix the physics which is the elephant in the room lol