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(+1)

Nice Game !

A simple mechanic but very well used. The boss fights are very challenging but also very engaging.

Loved the visual effects on the dashes (especially on the last boss) & managing to combo several enemies in 1 go feels very rewarding.

Few feedbacks if you plan to iterate on it :

  • The player could use an IFrame to avoid being killed in one hit when hit by multiple enemies (which can be very punitive & frustrating)
  • I had a bit of difficulties to differentiate the anticipation frames on the boss attacks in level 3. Maybe make it more obvious (change of color, blinking ?)
  • Sometimes the enemies go out of the screen making it impossible to anticipate their next attack. (this one can be very frustrating if you get killed by an attack you could not see coming)

Appart from that, Very solid entry. Great job ! :)

(+1)

Thanks for the constructive criticisms! I appreciate it so much.

Especially your 3rd point. I was actually curious if people had a problem with it, so thank you.