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(4 edits) (+2)

So, by total coincidence I’m on a Humphrey Bogart kick right now.

Here’s Looking at Genetech Soldiers, Kid is a narrative wireframe scenario that will require lot of improvisation from both the GM and players to keep it running. Everything is sketched in vague and evocative detail. Reading the scenario it feels a bit like reading code, or perhaps an abstract work of art.

HLaGSK relies heavily on random tables, some of which are unlike anything I’ve seen before. Check out how to determine random NPC names:

THE STAFF

When you need a name, roll 1D6:
1–3 = nominally determinist
4–5 = ironic
6 = a play on words

A table of random names that aren’t names, just suggestions on how to come up with your own names? It’s madness! Madness, I tell you!

And yet, now I really want to see how that’d work in action. :D

As much as I love me some Markdown, I do wish the author had run the file through Pandoc, or one of the online MD -> PDF converters, just for a nicely styled PDF to print out. There’s an online link to a blog post, which is nicely formatted. But trying to print the page or save it as a PDF isn’t quite as pretty.

Personally, I love markdown, minimalism, and improv heavy games. But I can see how some might balk reading through this. It’s by no means your standard adventure, but to me it feels like a fun challenge. Maybe a weekend project. HLaGSK is the LEGO starter set of FIST scenarios. Dump out all the pieces, check the box for a little inspiration, round up the usual suspects, and play it again, Sam. Because this is the beginning of a beautiful friendship.

Casablanca.

(+1)

This is a gorgeous write-up Brandoff – thanks!