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sean f, smith / he, him

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A member registered May 25, 2016 · View creator page →

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So the obvious thing would be injury or exhaustion (I take out the goblins but need to catch my breath) or it could be position (we’ll fight backs to the wall) or equipment attrition (I’m willing for my shield to be ruined in this fight)

But I also have run it zoomed out combats like in T&T where a single roll accounts for the whole of the fight

I think it’s Goudy Bookletter?

MORE SINGLE D6 GAMES YES

I never did get back to you on this! But very much yes I am indeed strongly interested in this —— I even made a faltering start on translating the postcard version!!

If you’re on discord or reddit, I’m easiest to find there —— my username remains the same

Yeah!

So if you’re trying to force open a door, you might be willing to pay

  • time, in that you use up torches and risk wandering monsters

  • energy or health, in that it exhausts or hurts you to do so

  • noise, in that people will be made aware

In some situations it could also be players offering use of their resources to overcome challenges, like using up safebreaking equipment

oh this looks so exciting! some excellent situations for nonsense play:DD

Oh this looks really clean ── I particularly like the balance between rare-chance-often and certain-chance-rarely

ALWAYS here for more things in the SKILL + STAM fam! Let me know if you’d like a copy of any of the material I’ve made for QUARREL + FABLE and I’ll happily give you free access :))

thanks a lot :)) I’ve been plahying Clair Obscur | Expedition 33 lately and the surrealism leaks

Thanks! I wanted to try something different this time round

Understood! Best of luck in the tourney :DD

Clean and clear! I like the setup a lot

This has some really fun content! I like the options for the whodunnit

I really like how this feels like an infection into the real world of the sort of nonsense dreamed up in the Appendix N pulps!

This is a really cracking start and some excellent content! I hope the rest comes about some day ── well done for getting something in before the curtain!

This looks really cool! Do you have a demo version so I can rate it?

This has some excellent content! Really impressed how you got such a high level 5E module in so few pages

This looks really cool! Do you have a demo version so I can rate it?

This looks really cool! Do you have a demo version so I can rate it?

This looks really cool! Do you have a demo version so I can rate it?

This looks really cool! Do you have a demo version so I can rate it?

that HI/LO + EVN/ODD call is inspired

Thanks a lot!

I’m here from that too!

No problem with that at all! Honestly you even can charge for it if you’d like

oh damn, that’s quite the combination! freeform skirmish rules are esp. fun

always more pocketmods! excited to shelve this alongside Grimtooth’s

This is really cool! Thanks for sharing ProTobigen I’m a huge fan of roll-to-cast (one of my favourite casting classes in Dragon Warriors is the Mystic for this reason) :DD

Essentially, there is no true answer. I imagined the same sort of wolf-headed lads as you get in Traveller when I wrote it —— but I’ve also run them as a group of druids in the forest, with “woffen” being the name of their group

This is so cool! I especially love the combat methods and bestiary notes parts of it. It’s the kind of granularity I find really influences interesting gameplay

Happy free trpg tag!

Ah, that’s a shift in how IG handles external linking from when I’d put it up! I’ll get an imgur mirror up soon — probably in a week or so

Thanks a bunch!

So in terms of direct use ── it’s meant to not need anything else to hand (except spell lists for casting classes: I tend to use the little booklets from Lost Pages for mine). But in terms of indirect use, it’s purposefully lean because it assumes anyone buying an odnd derivative will have read (and likely played) at least one or two other versions of the same sort of system.

The only other major oversight within the booklet is that there’s no direct stats for monsters, which is somewhat intentional. I run a lot of horror games, and being a Brit I live in the long shadow of Warhammer, so around 80% of my monsters/NPCs are just Other People. Though if people wanted advice on specific monster books to go looking for, I’d recommend

  • Out of the Pit for Advanced Fighting Fantasy et al.

  • Monsters from Luke Gearing

This is phenomenal —— the writing is witty like early T&T solos and the ruleset is really clean and intuitive. I’d love to see more of it! :DD

oh, I love the sliding scale of this here and how it impedes specific dice

I played with multiple danger tracks in Perfidious Racket but nothing that then prevented other mechanisms

oh this is excellent! reminds me of the sort of stuff Otherkind Dice are doing in the storygame field. Epic Ability Patterns are a really solid piece of design

This is inordinately cool and I like it a great deal

the reactions / actions split here is SO compelling! I really love it

you’re welcome :)

I’ve found that it works especially well at three, since the broad skillsets overlap nicely