Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+4)

all game interactions:

is win, is defeat: closes game

is you: the window moves

game link noun, noun link game: nothing happens

game is noun: closes game

(+2)

game is fall, stop, push, boom: does nothing
game is hot does nothing, even when combined with melt in some way
game is sink: closes game

(3 edits) (+3)

noun is game:  the object becomes the text baba and the original baba text is removed

edit: It was a bug; noun is game now turns the object into the icon of the game. Also, game link noun actually links the game object to the refernced object

(1 edit)

No, that's a bug- that's also how noun is text behaves. (I have already reported this to Hempuli ~8 hours ago, don't worry)

(+6)

I inspected the code.lua and find out that doing Game is Win isn't the same as Game is Defeat. I believe Game is Win triggers the 'hidden ending' in some ways because it calls a function called MF_wingame(), Defeat and Sink calls MF_endgame().
So the game actually closes either way, difference is that after Game is Win when you launch the game there is a "Thanks you for playing" at the top right corner, I think.