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(+1)

Aah interesting, ok I'll give that some focus after the jam, I'll google how to cater for ultrawide monitors in UI design, cheers.

(+1)

I might have said that wrong actually. You can set it up so that it doesn't smoosh all the stuff together and overlap it in small view of the webgl window. You can actually set it up for a larger webgl window. but i ran into a lot of issues with game jam games due to using an ultrawide too, hence my previous comment.

(+1)

ok cool, its still something I need to get right either way