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Liked the Slender-style vibe of essentially blindly wandering through the dark with nothing but a flashlight and your birthday suit. Absolutely LOVED the retro 3d art style too. We floated going with that style in our game as well, but you did it justice. Those spirit/creatures created a lot of tension. Great Job!

Theme interpretation was a bit loosey-goosey, but it's a jam, and you clearly had fun making this :) 

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Thank you for the feedback. As for the theme, yes I agree it could be a little more related to it. Honestly if I was able to tie in more of the story to the gameplay it would've been more in-theme. There was a mechanic I wanted to implement where when you die, you keep your items, and therefore be able to progress without completely starting over. But due to time constraints I had to cancel the feature :( I'm glad you liked the aesthetic, it was a big deal for us.

We had to cut the level end sequence from ours, so I definitely identify with that haha
Great job! :)