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(1 edit) (+1)

Thank you for the feedback. As for the theme, yes I agree it could be a little more related to it. Honestly if I was able to tie in more of the story to the gameplay it would've been more in-theme. There was a mechanic I wanted to implement where when you die, you keep your items, and therefore be able to progress without completely starting over. But due to time constraints I had to cancel the feature :( I'm glad you liked the aesthetic, it was a big deal for us.

We had to cut the level end sequence from ours, so I definitely identify with that haha
Great job! :)