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I wanted to make them pop a little more but ran out of time or have them bounce around. Yeah I need to work on my UI design work to help draw attention to the elements that matter more. I was fighting scaling issues hence why it has to be played in Full Screen. A roguelike dungeon would be an awesome idea, thank you for the feedback I intend to work on it more and make it a more complete game.

Oh yeah that's totally fair. I had scaling issues as well! I'm not sure if its a bug on Itch.io but whenever I tried uploading my project to 1920x1080 it made everything too big, so I had to scale everything down to 1280x720 but even then some things weren't perfect (example the full screen button is cut off).

Yea no worries!