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Thanks for trying it!  That's a great score too! I use up my actors for the portals, so they could move, they had a script that moved the player, and had it change state to display the porting animation. Some of the clouds are platforms in disguise.

We overestimated the graphics capabilities, and YiNa had made a bunch of great assets we couldn't use.

After playing through it again, I see what you mean about the clouds as platforms. Maybe it's because I played on a non-backlit GBC that I didn't notice them the first time.