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Thanks for the answer! Isn't there still the problem that all files can be accessed before the user agrees on the EULA? I've read that the agreement should be done before you get access to the files. The best place would be even before the download (some sources say that this is the only valid option). German law seems kinda strict about that.

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How about password protection on folder, make a website or css/html button code on your game page. they agree, the password is given and they access to the game/files. This might be the best answer with still having the file be zip.

The EULA now appears on the first time starting the game. At least I could make it more "appealing" that way by designing the EULA page by my own if that makes any sense lol. I keep it like that until I find a better solution. Zip password protection + code after pressing a button on game page sounds a bit cumbersome for the user. An installer would almost have a better user experience (maybe just my opinion).

Here's a wild idea.  Just throwing it out there.

Have the FULL TEXT of your EULA available seperately as a simple txt file download without cost?  It allows the user to fully access the EULA and accept/reject it if needed.  Technically (at least in the USA) all the EULAs here tend to be as useful as toilet paper and are often thrown out by courts who laugh in the faces of companies that feel they can put whatever they want in there.