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If you (any person surfing the comments)'re reading this, tell meh, do you have any idea why the game textures are fine in-game, but when I view or export them with UModel, every single texture has their colours all stretched right out to the edge where the transparency should be? This is just getting hard...

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Like this?


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What the bloody hell is this?!

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A bloody hell?

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Maybe...? I don't know where that comes from because it doesn't look like the tree from the Red Forest. I think that's the gist of it though because it has those lines where I imagine the transparency should be.