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Just letting you know that, if it was intended to run on mobile, it crushes all the time.

oh, thank you! I’m looking into it and I notice it crashing during the level select screen, is that when it crashes for you as well?

I haven’t figured out how to fix it yet (I believe it’s a bug in the engine I’m using) but here’s a workaround: try to only tap when on the level select screen – never swipe.

I hadn't even noticed there was a level selection menu xD Whenever I start a level it looks like this. I need to press Restart to actually see and play the level. Sometimes it will stop responding and ends up crashing. I entered now the menu and didn't have any issues with it.

oh wow, that’s wild

the level select crash is now fixed, but I don’t think I’ll be able to solve this one anytime soon

thanks for the bug report!

(+1)

Excellent puzzle game! I had a similar issue on PC (screenshot is identical whenever a level loads the first time, but no crash), and it looks like it’s because the game is reverting the tiles to the default Puzzlescript non-overlapping 5x5px ones. Since you have a couple mods installed for extra height and overlap in your sprites, I’d check that code. It might be the sprite_size from PuzzleScriptPlus interfering with the variable sprite heights from PuzzleScript#.

I may take a look at this myself at some point, because the mods you used are pretty great. Will let you know if that leads anywhere, as I can consistently replicate this bug.