Hi there!
See the " Note Tags" help section on the plugin file. You can add Buff, Debuff, and Growth Effects to the Custom parameters on the note fields of items and skills. They will work the same way as with the default parameters.
- <AddCBuff: paramId/shortName:turns >
- <RemoveCBuff: paramId/shortName >
- <AddCDebuff: paramId/shortName:turns >
- <RemoveCDebuff: paramId/shortName >
- <GrowC:paramId/shortName:value >
You can also add changes to the Custom Parameters using the Equip. Class, and Enemy note fields:
<CParams:paramId/shortName:value, paramId/shortName:value>
For more complex stuff, you can use my other plugin Eli Dynamic Parameters:
https://hakuenstudio.itch.io/eli-dynamic-parameters-for-rpg-maker
Then you can create a template on the plugin parameters and apply that template to States, Weapons, and Armor note fields.
<DynParams: TemplateName>