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Deleted 5 years ago

Yeah I thought it was kind of weird to have 6 (current) already voted and all the others barely have any yet.

(2 edits)

FYI, yes of course they were made recently and itch.io only accept rating/comment via their account only. Most of them(most of them were never heard of itch.io though) may be from my office/friends whom I shared my sumbission today. If you feel this is kind of cheating then(I don't know is there any way) substract those rating from my game. Also my account is linked to my real Twitter account. I don't think it's crime to share my game between my friends. I don't think me as a great or better game developer. I make software for living and make games for fun. I submitted my entry to participate not to win the price. If I'm selected I will graciously reject the prize. 

Deleted 5 years ago
(+1)

There could be many users came to know about itch.io (even I'm one among them), just because of people like him developing applications and sharing them on social media. People like me joining such platforms are discouraged with these kind of comments. It doesn't make sense that we cannot rate his game just because that we have joined recently. It's an end user's feedback and if you think it could go biased, the moderator could have done this voting/judgement through a closed group. 

Deleted 5 years ago
(+1)

I’m glad to see people are so concerned with the fairness of this competition! It shows that people are excited and engaged, which means it was a success!

I have no problem with people sharing their games on social media or asking people to vote for them: sharing your work doesn’t work against the spirit of the competition, it is the spirit of the competition.

Regarding the allegations that they are sock puppets, though I cannot fathom why a cheater would have his alternates comment instead of just voting, regardless he has said he would refuse any prize if selected. Surely, this will suffice.

Thank you for your concerns, however. I hope that everyone has fun and enjoys this jam not as a ferocious competition but as a collaborative experience. It is not about winning but about working and growing together.

Deleted 5 years ago

He already said he would decline the prizes, though to be honest: garnering attention for your game is an indelible part of gamedev.

I’ve asked people to share their games, to tweet about it, there’s a hashtag system built into itch.io game jams.  It’s not against the rules to tweet about your games: it’s actively encouraged.

I would encourage you to invest your attention elsewhere, rather than explaining the point of my own jam to me. Because you won’t win me over by calling it absurd. Organize your own jam where you prohibit promoting your game. You can run it as you like and have a system you are proud of.

Deleted 5 years ago

Cool, man. Thanks for participating, and I’m sorry you didn’t enjoy it more. Tweeting the games is standard practice, though, so you probably won’t find one that fits your criteria unless you start it yourself. Good luck, and I wish you the best.