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(+1)

Yeeeahh, i wasnt able to actually finish it 😅 I had way too much ideas that i wasnt able to implement on time, one of them was fixing said horrible death bug and the improper way of showing how to double jump, and no, there was no more game after said door 😔

Asides from that, yeah! I did not consider the idea of packaging the appimage in a zip file or a tar

Thanks for the feedback, it really was something i put a lot of care into, but wasnt able to balance myself enough. 🫠

(+1)

It's OK! Jams are best seen as learning opportunities, and sometimes being able to see shortcomings and room for improvement is needed to understand how to grow/improve.