Nice, however its nature so linked to Knave and OSR is probably its weak point (at least, for me).
For example, the morale rule, or the corruption one, are mechanics different from the standard ones; inelegant, imho, for a 2022 game. Also, could be useful to have at least 20 common enemies, and 10 bosses, useful as starting points, better if created with dark-ish elements, to set a better mood.