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Pretty original blend of genres.

The game feels quite polished overall, and i like the presentation, the background looked nice and wan't too distracting to focus on the gameplay and dialogue, the Ui is clean and well thought out.

I like the writing and humor in this, those reference jokes dude haha XD, especially "Faucet Games" as a long time HL fan that had me both smiling and at the same time... *Triage at dawn starts playing*

Gameplay wise it's solid you can move the player indicator with ease and given the story's context you can instinctively guess that you have to dodge droplets and collect hearts, 

now there is a small issue i think, the player hitbox maybe a bit large to fit through certain patterns and while there was no need to make a perfect run with no hits here, if you plan to add to the game and have more difficult segments this could become an issue :( Lastly the patterns here were a bit same-y i feel though the difficulty is fine, but i assume this is mostly due to jam time, and if you intend a post jam version this could be an ok start and introduce more complex patterns as the story progresses.

Other than that no issues, everything ran smoothly, and the game within a game with that pong phone minigame has to be commended :o 

So overall cool game, it has potential and a strong base in place if you wish to expand it post jam, Good job :)

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Thank you! I'm really glad you liked it :) and I really appreciate your feedback on my game.