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(+1)

This is beautiful!

I made a few edits to the file, I hope you don't mind. 

DOWNLOAD HERE

1) The Simplex Noise node isn't seamless, so I changed it to a Gradient Noise instead. That fixed the discontinuity in the pattern that shows up after you applied the Directional Noise.


2) I changed the Hexagon margin to 0.94. That fixes the Floodfill node's output. 

The directional warp caused gaps in the hexagonal pattern when the lines are too thing. This causes the floodfill algorithm to breakdown.

Join the Discord Server to see other textures being made by the community.

Keep making more textures :D

(+1)

Awesome! And thanks for the help, gonna take those corrections in count for the next materials I make.

I will definitely keep experimenting with this tool, it has a lot of potential!

No prob! Just keep the materials coming :D