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I love your field of view mechanic and the gameplay is easy to understand. But the sword swing seems off maybe an indicator of the facing direction would solve that 

Thanks for playing, that's actually a really good idea. Part of the reason it's confusing is that the player character is "right-handed" and so the sword always swings counter-clockwise at an angle towards the mouse cursor. An arrow showing the direction of a sword slash would probably improve that.