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I've forgotten how much I love tower defense games, and this one was well balanced and really compelling! I think it was difficult for me to see how much the upgrades made a difference during gameplay, but I think that sort of semi-hidden power boost is good for incremental growth games like this. I'd definitely be excited to see a full release of this one with expanded mechanics or multiple levels, and some exciting music would give it that extra punch. Overall this has been one of my favorites of this jam for sure

Thanks for the feedback! Yea, I've begun to notice that progression that "feels good" is 90% of the time gonna be a qualitative one vs. a quantitative one regardless of how effective such upgrades are overall; e.g. "Your attacks freeze/knockback/stun enemies" vs "Your attacks do +20% damage". So I might focus more on the qualitative side when I continue developing! I'm glad you liked the game, thanks for checking it out!