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Interesting entry. The movement was a bit slow for me as someone else said as well, but I liked the concept of have puzzles/mini games gating access to other areas. I would have liked to see some out of mini game combat as well, but in general I think it was an interesting idea and executed quite well. 

I'm a sucker for break out style games so I had a great time busting down walls haha

Thanks for playing it! The initial plan was to make a final boss minigame as a combination of arkanoid and space invaders, but I didn't have time to make it playable. Maybe I'll have time to add it after the jam.