Thanks for playing it and streaming it! I really appreciate it.
fernandolv3
Creator of
Recent community posts
Thanks!
You have a point here. The original idea was to have three generated levels. The end of the game was initially planned to be at the gate of the dungeon, always closed to the cursed player character. But sadly I had to cut the scope to get the game ready on time.
I'm not sure, but it could be a good post-jam project.
You need to have enough "free space" to move a stack. The number of free spaces you have is computed using the number of free cells in the upper left corner and the number of free stacks in the lower part of the board.
The formula is X = (F+1 ) * (C+1)
where X is the maximum size of the stack you can move, F is the number of free cells and X is the number of free columns.
I have to review the code. It's the first version of the game. It's a little bit buggy.
Thanks for playing it