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(+2)

The level minigame is the less intuitive of the 3 and also the hardest to master i think, the three times I played the game I just died almost instantly in that minigame, so maybe an option to select wich level you want to play could be a good improvement so you can practice the level. However it's really good, it just requires more practice than the others

(+2)

I agree that it is rather unintuitive and I didn't really go out of my way to teach the player, I could have started it with some space to learn the mechanics and some slower prompts. Thanks a lot for the feedback!