Oh of course, I have high praise waiting in my video series I'll be releasing slowly :P Well, one theory I'll have is whether or not you'd think that my monitor having a high framerate / hz of 120-144 could be making it so certain frames are skipped? I know many RPGMaker games are 'sped up' or things just get wonky if the code in certain engines, sort of have a failsafe against various computer types that correlate with hz/fps's that are really high. Otherwise, that 'fix' sounds like it should be good, my gameplay, I believe part 2 or 3 when I release it, will show what I did and what happened and didn't happen.