Thank you so much for your kind words! :']
Recent community posts
Hey there Omnimos.
Thanks for trying out the game! Thats an interesting glitch. From what you said I gather you mean the stairs in the main lobby? The only thing I can think off the top of my head is that you might need to lock the front door again as the sequence mightve gotten messed up by going back to security. Other than that ill have to look into the glitch myself. Thanks for messaging!
Thank you for the interest! The plan is to release it for Android and iOS when the time comes. For iOS we usually wait till the end as I dont personally have the resources for that, for android its a bit easier to have a build up and running without having to deal with storefronts and what not. We hope to have something to share here soon!
We try to post a new screenshot every other saturday over on twitter @TheThirdShiftGB if youd like to follow. Other than that, we're still working on it! Its around 70% done to give you a better idea. Thanks for asking!
Hey there, one of the devs here.
This seems to happen when the grey creatures eat all the red ones for some folks. There may be a red creature hiding somewhere! Otherwise you may have to start over. Sincerest apologies! We'll try and pinpoint what is causing this and fix it with the next build. Thank you for letting us know!
Restored and remastered! Once thought to be completely lost to time, an long forgotten version has been uncovered and finally updated! PYLONS is an edutainment game to help children understand the dangers of PYLONS. Be sure to heed the Pylon Mans warnings and you'll be just fine!
If you experience any humming within your computer after exiting the program turn off your computer immediately. Headache and Nausea have been known to be attributed to playing the game amongst children, if you experience any of these symptoms please exit the program.
For the first day up until 12a.m GMT 10-22 the game is pay what you want! After that the price will be a dollar to help fund the investigation in finding the developers who mysteriously went missing after remastering the game. Please enjoy and beware of PYLONS.
Hey there, thanks for playing! This feedback is wonderful, were always happy to hear what folks honestly think. We're still hard at work, and are more than happy to make the game more accessible. The demo boss fight most definitely needs more cues on what to do, so we'll be sure to address that in the full release. We'll most certainly consider having bottles be collectable, as well as Ibuprofen. Again, thank you so much for the feedback. Its very helpful for our small team! We hope youll be able to play the full game soon.
Oh, right on! Thank you so much for clearing that up. What happened was one of the objects was set to persistent so it carried over to your new game. You had me worried when you said the game was closed out and it still happened, I was flabbergasted haha. I'm incredibly sorry that happened to you though, I'll be pushing a new update here soon that fixes it (hopefully without breaking anything in the process XS) Thanks again for your help!
That is quite the bug! Thank you for sharing that with us. I cant even begin to think why that'd happen. May I ask, were you playing on PC or Android? Thank you again for informing us and we'll get to fixing it right away!
Hey Thekenken, so with all 4 of the pumps calibrated and the countdown starting, you're gonna head down below into the basement/pump room. It should be cleared of all the steam! Once you're there you'll get to the pump hub which consists of 6 rooms. There you'll be able to listen to the alarm get softer or louder depending on how close you are. It's just one area you need to access within the main pump hub. Hope this helps! Towards the end of development we'll be sure to implement a map :)
Hmmm, so I'll break it down for you in steps if that's cool!
1. Look for a silhouette in the water.
2. With the crosshair lined up with it, hit the space bar or "X" which brings up the casting meter
3. In the casting meter, wait till the bars match up. When they are touching hit space or "X" and you'll cast your line out
4. With your line out, watch the bobber. Once the bobber goes under, snatch it up with space or "X"
5. With the fish snagged, reel it in with alternative presses of WASD or the arrow keys
6. Sometimes the fish will give resistance, when it does alternate presses of X and Z!
And that should do it, hope you'll be able to reel in a big one soon! Feel free to ask for any more assistance if need be.
*edit* I realize the game jam page doesn't have the controls, sorry about that. Also, many people seem to not notice that you can look more left and more right while at the lake!
Hey omnimos! Thanks for playing. Sorry you ran into that glitch! I didn't account for people not going into the cellar! Haha We'll be sure to fix it, thank you for bringing it to our attention! And you should be able to replay that day from your save hopefully! If not, I apologize. Thanks again!
Most of the keys are acquired by fishing. There's one instance where a "guiding hand" well help you get one. If you're a fan of night fishing and a certain someone gets close enough, they may deem you worthy of a key. And the last one is easy! If you fish all around you'll be a SHOE in for the last key!
Hope that helps!
Hahaha thank you for breaking our game and letting us know! Truth be told, this kinda stuff keeps us up at night so it's so helpful to know what needs to be fixed. Thank you so much and consider it fixed!
Oh no! Thank you for telling me, I'll be sure to fix that right up!
Update: Thanks for you help! I was able to figure it out! Ill have it patched up in a jiffy! Apparently if the shoe is your last catch with the worms it triggers another object. Thanks again!
Thanks for playing TitledEel. Glad you enjoyed what you played. Perhaps I can include an intro skipper in a later update that skips the first day which is basically just a tutorial.
Again, thank you for playing!
Hey batuhan, sorry that happened to you! When you got the right shoe, did it prompt dialogue afterwards? Were you not able to continue on? I'll be sure to fix it right away, I'm just having trouble replicating it.
And you'll have to go down in the basement to find out! So long as it doesn't bug out on you that is!
Hey SneakyBoy, thank you for trying our demo! And thank you for the encouraging words!
In regards to your question, an iPhone and Mac version are planned! We just usually save all the Apple stuff for towards the end of development. Android is just easier for me to do quick testing for mobile.
Again, thank you for your kind words and we hope you look forward to the final release!
So if you hit the start button/ "M" it brings up a rudimentary map, it just doesnt show your exact location. Thats something I wanna finish later on, but I also wanted to have the museum have enough visual clues that a map wouldnt be entirely necessary. I'm gonna update the gift shop with better clues here soon!
Chum-wise, the freezer door near berthas dumping point was put there just incase someone went all the way there but didnt get the chum near the piranhas. That way they wouldnt have to go all the way back. So theres no difference between fish guts! Not sure if you know this but theres another creature that likes chum in the aquarium ;)
Lemme know if you have any more questions during the playthrough! Always happy to help.
So in the gift shop of the aquarium theres a 2nd room with a "back warehouse" that will lead you to a different area with the 3rd pump. Throwing the chum in Berthas water is the correct thing to do! So i'd say go snooping around the aquarium gift shop ;]
In the next update I'll add more visual clues on where to go because it seems to stump a lot of people. Plus having a working map might be nice too haha.
Yes! Happy youre playing it man, sorry the game is taking so long haha. Also sorry that your save data didnt carry over :( from the looks of it, you'll definetly be able to get it finished in under an hour, excited to see what you think of the ending! Thanks for giving it a go!