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Great presentation. I like the dynamic music, the screen shake, the neon esthetic, the cathode-ray tube filter... good stuff.

Unfortunately the controls felt just a little too slow and stiff. I basically could not destroy an enemy without losing 1/3 of health, so on any screen with 3 or more enemies... I was basically stuck. :) 

I also noticed that you can continue to fire, even after the enemies have destroyed you.

(+1)

Thank you for your feedback! You're the first person to feedback on the controls so I'll look into it.  The game sometimes will make you fail and it is like trial and error. I suggest moving fast and shooting rapidly at the enemy would be the best option on all enemies of course which is pretty basic. I'll fix that firing bug in the update I am currently working on.