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A jam submission

DefenemyView game page

Your own turrets can hurt you in Plants versus Zombies meets One Step from Eden
Submitted by skeeeth
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Defenemy's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#782.8063.000
Presentation#812.6732.857
Overall#872.6392.821
Enjoyment#902.4052.571
Concept#962.6732.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Programming and game Design: Skeeth. Artwork and character design: BricksParts. Sound and music: SiXing

Software used
Godot

Use of the limitation
The turrets that you intentionally place to defeat enemies can also hurt you, as well as limit the space available to maneuver.

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Comments

Submitted

Amazing job at the music layering!

Submitted

It's not exactly what you need...

Submitted

I like a tower defense game with a twist, and this has two: your turrets can hurt you, and you can push enemies. Rocking soundtrack!!!

Unfortunately, I wasn't able to figure out any effective strategies for this game. I didn't get a lot of use out of the pushing mechanic; it didn't seem to make a whole lot of difference to my survival.

Developer(+1)

The idea is that you can push enemies around repeatedly as well as stand in front of them in order to slow their advance, if you get between an enemy and the last column of the map, you can push them all the way to the front, and then in front of any tower you still have alive.  In theory, if the player is fast enough, the game can be beaten with just 1 or 2 turrets, because there is no limit on how much enemies can be stalled by pushing.

Submitted

Aha, that makes sense. Thank you.

Submitted

Really interesting and clever game once I figured it out. Such catchy music too-- still stuck in my head!

Submitted

Was a bit hard to figure out how to play properly

Submitted

Good concept! I like the way that the limitation is implemented and the sound and presentation were well done. Wish it could have been longer though? Maybe in the future you could add an endless mode. I would also recommend changing it so that you can walk through your turrets, or you have an extra line of turrets at the back as you can just trap yourself at the very back of the map and not get hurt. Anyways, I liked it and it was some good fun!

Developer

Thanks for the kind words and feedback!  I understand the annoyance of not being able to walk through your turrets, but the idea of their adversarial nature to the player is that they restrict your space, both with their shots and placement, so that player has to be careful of where they put them.     Getting completely stuck is a pain though, I would like to add an undo/sell option for so that you can set yourself free without having to start the wave.