Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Super cool.  The moving inputs seems a bit clumsy and inconsistent, like sometimes I could get the player to move quickly, but mostly "spamming" forward doesn't do a thing to move you faster. Maybe I was missing something?

(4 edits)

It's a bit like those dance games in that timing is important. Admittedly hinting of the perfect moment to hit a key could be improved. The pitch of the plop tells you how well your timing was.

Technically speaking you need to press a key just before you reach the center of a square.

(+1)

The pitch of the plop! Ah! Now I see! Plus, that exact phrase should definitely be used in some hypothetical instructions.  :)

Good idea! I added some more instructions to the game's page. :)