Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

It should work fine with either ZEsarUX or CSpect. Thanks for the purchase!



Hmmm... I'm really struggling with both emulators. For ZEsarUX I downloaded the software distribution from zxspectrumnext.online and tried to load the .tap from within the ZX Spectrum Next OS by using "smartload" but it won't start. In the case of CSpect I don't have a clue of what parameters to use in the batch file, nothing I fill in will load the game... is it only me or is Spectrum Next emulation quite inconvenient?

With CSpect there is a bit of a set up required. IIRC there is a YouTube video explaining all of this. Failing that this topic has been covered many times in ZX Spectrum Next Facebook groups. 

To be honest, I've never really worked out Next emulation myself. All my BASIC stuff is done on hardware and the adventures are made in Adventuron and converted.

(+1)

Any DAAD game for Spectrum Next should work with ZEsarUX using the following call from command line, while being at the ZEsarUX folder:

zesarux  --noconfigfile  --zoom 1 --machine tbblue --realvideo --tbblue-fast-boot-mode --enable-esxdos-handler  --nosplash  --forceconfirmyes  --nowelcomemessage --esxdos-root-dir "<PATH TO THE FOLDER>" --cpuspeed 100 <FULL PATH TO THE TAP FILE>

Where <PATH TO THE FOLDER> is the PATH in your computer where you extrated the file, and <FULL PATH TO THE TAP FILE> is the same path plus the name of the tap file.


If that doesn't work, try copying only the tap file to the ZEsarUX folder, and then <FULL PATH TO THE TAP FILE> is just the tap file name.

Thank you so very much Uto Dev! It works perfectly with your parameters.