I made a cassette out of this with the help of tapir and now I'm playing it on a real 128 +2. It's such a great feeling to enjoy this little gem the way it's intended. Such a creative, clever, beautifully realized game! No doubt it would have become an instant classic for the ages back in the 80ies.
Athanasius
Recent community posts
Yeah, I relied on ZXSpin (or Spectaculator) for years myself. Last year I decided to get a bit of the real hardware in the house - and couldn't stop: I now own a ZX Spectrum 48, ZX Spectrum Plus, ZX81 and a +2 at the moment. A grey +2 (modded for external cassette players) is on the way... :D From time to time there are affordable offers (most offers are way overpriced though). But it's something very different to experience the games on these real machines, more conscious, more fulfilling. And the scene is so lively and active it's a real joy to be part of it.
Thank you for developing that gem!
Terribly sorry to bother you again - but now, three years later - I'd like to replay SotTR. To my horror I found out that I must have had the files on another HD, so I'm collecting again all about the game. While I have everything to start playing, I'd love to re-read that development article that was on medium.com - alas I'm unable to find it. Can you give me a hand here? Thank you!
Congratulations to the release Huw! It was a long journey, and a fantastic one. I enjoyed following all the many steps from the very early game many years ago. You've invested so much in your game and it shows in every aspect. That's one tremendous piece of work you've accomplished and I salute you for bringing it to to gold release.
What a stunningly looking game (and gal)! Fantastic work, I'll immediately purchase it. Does it have a save function/password system or is it intended to be played in one sit? (If so I'd play it on the Pocket Go S30 instead of the original hardware - I like savestates). Anyway, congratulations to this very impressive release. :)
What an experience! I just started the game today and I'm already utterly astonished by what has been created here. The atmosphere is tremendously strong, the whole art design is brillant and utterly unique, the soundtrack is brillant and has that strange 80ies vibe to it which I love. And the story premise is so interesting and engageing too. I'll give my full opinion after I've finished it. But as of now I feel enormously fascinated by this game as it's something very special.
Ok, it has to be said quite frankly: That's a damn fine game you've got here! I'm in the second dungeon and feel brillantly entertained. I love the graphical design and the music track is just spot on. Gameplay is both easy to grasp and challenging in a very good way. The magic system spices the hack and slash up in a very motivating manner (nothing is more satisfying then to freeze your enemies and hack them to pieces). Overall Hakkenkast (what an ingenious name by the way!) is a remarkably well rounded, balanced, clever, accessible game that's enormously satisfying to play. One of the best Speccy games I've played in a long, long time without any doubt. And for the price it's a real steal.
Congratulations to this great achievement!
I own the boxed version and very much enjoyed playing it on my TheC64 Maxi.
The music of this version is just perfect! Alas I have to admit that I prefer the "classic" non-p&c controls (I find them much more efficient). Is there a chance the classic C64-version can be updated to feature the great soundtrack too?
Hi
Something didn't work unfortunately: I copied my savegames from 1.6.4 to the 1.6.5 folder. Now only the savegames up to savegame number 10 are available for loading. The others are blank. I checked for the additional savegames but they are activated. It's as if it doesn't import them.
edit: I helped myself by saving the latest game on a savegame position lower than number 10 in 1.6.4 and imported the savegame folder again in 1.6.5. I don't know what it was but at least now I have my savegame back.
Hi
Thank you for your continued support and work on this most magnificent remake. Your dedication is a real inspiration.
One question: I started the game on 1.6.4 and would like to continue my savegame. Is there trouble to be expected if I use my savegame from 1.6.4 in this new version 1.6.5?
Thank you again!
Hey
Thank you so much for your reply. And you may officially call me an idiot now... I wasn't aware that the qaop-buttons don't have a function during the first level. I never played further. Now I see that it works perfectly from level 2 on. Sorry I have made such a fuss. But thank you very much for yet another creative, beautiful, unique game experience! I love what you do.
Cheers