You are welcome!
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Thank you for your reply - alas I have to admit I'm quite old-fashioned in these things, a good old download is no option I guess?
edit: ah ok, now I understand, the game isn't released yet. I just wishlisted it. :)
I enjoy playing your game so far (even if I have no clue about what to do with these darn goblins and with the information on the skull) and find the graphical design choice very interesting and appealing. Well done! I'd suggest to add some more sound effects though, especially ambient sounds could enhance the atmosphere even more: The sound of the flowing river water (which looks lovely by the way!), of birds in the woods, decent background sounds in the village or the sound of crackling fire (just to give some examples).
Hello Cleve, thank you for this unique experience! I finally managed to finish the game and I'm still under it's impression, weeks later. It's definitively one of the most profound gaming experiences I ever had (I wrote you an email about my final thoughts some weeks ago, right after I finished the game). I already wrote a review on Steam, back in June if I remember correctly. The name is Wolfram_von_Weissenthal.
Wonderful! :) I just had a real blast with "Drone Drop", a really funny, well executed and original little game. I also wanted to try "Back to Computer" (a lovely looking game!) but was unable to get out of the main menu and into a new game. Is there a trick to achieve that?
Anyway, thank you for these games, I already look forward to the next updates. :)
Wow, just looking at those screenshots makes me feel veeery uneasy... in a similar way the (original) SCP:CB does (this strange mixture of sterile science and uncontrollable horror). I have to try this game, thank you for your work!
Indeed I'm always lurking around in these corners of the internet. ;) I'm a terribly lazy beta-tester, but be assured: your rodent-simulator will be a day1-purchase for me. :) I'm glad you're working on it again!
Shiver me timbers! It's as if one can smell the gentle breeze of the Carribean sea and hear the whispering waves on these screenshots. Why on earth are there so few developers who use these resources? Most of them seem to stick to the rather ugly and boring standard resources. I really don't understand that fact. I love that tremendous kraken-beast by the way!
This game is a massive achievement on the ZX Spectrum! If you liked Theme Park, you'll love this one too. It's incredible how this game uses all the very limited power of this ancient computer to create a unique strategy game. I was constantly amazed by the many details this game has to offer: There will happen crazy things in your park (like gokarts running wild in the park and ramming other visitors!). An incredibly well done game for many hours of fun and pleasure. It works perfectly with ZXSpin.
Wonderful to hear! That may be a bit early but would you allow me to ask if you'll also sell it here on itch.io? Or if you intend to sell the game on Steam without Steamworks-DRM? I'm one of these grumpy old anti-DRM-geezers, you have to know... ;)
I just purchased a copy for myself. I have to say your art design is wonderful and the concept sounds mysterious and unique at the same time. And the community-copy-idea is a kind and generous gesture I really like to support. :)
What happened to this beautiful game? I remember seeing some screenshots of it years ago and totally fell in love to the wonderful artstyle - and now I found it here serendipitously while browsing through the P&C-section. Dear developers, please tell me that this beautiy is still in the making!
What a charming and rich collection of games! I'm especially happy to find Mountain Maniac in the collection. MM is one of my most pleasurable gaming memories, I always wanted to own an offline version. That game alone is worth five hard earned bucks to me. And all the other games... just a lovely collection well worth the price. Thanks!