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What a cute game! There's loads of personality with all the sprites for Ling and the enemies. It's a nice touch how Ling's sprite on the HUD has animations for when she heals and gets hit. Using a thought bubble for the inventory display is clever too. The music is nice as well. I enjoyed combo-ing on all the enemies, and managed to reach the end of the game. 

I love the variety of different moves available and how they all have unique animations. There could be a little variety in the moves mechanically though. It felt like there were basically three moves: High chance/low damage, mid chance/mid damage, and low chance/high damage. I ended up just swapping out when I got moves that were clearly better than the ones I had. I do think the combo system has potential though, and would be interested to see how it could be expanded.