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Karate Girl Ling's Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Roguelikeness | #104 | 3.000 | 3.000 |
Overall | #113 | 2.800 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike or a roguelite?
Yes
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Comments
What a cute game! There's loads of personality with all the sprites for Ling and the enemies. It's a nice touch how Ling's sprite on the HUD has animations for when she heals and gets hit. Using a thought bubble for the inventory display is clever too. The music is nice as well. I enjoyed combo-ing on all the enemies, and managed to reach the end of the game.
I love the variety of different moves available and how they all have unique animations. There could be a little variety in the moves mechanically though. It felt like there were basically three moves: High chance/low damage, mid chance/mid damage, and low chance/high damage. I ended up just swapping out when I got moves that were clearly better than the ones I had. I do think the combo system has potential though, and would be interested to see how it could be expanded.
This was a fun game, and the look of it kind of reminds me of my own entry - although yours looks like it's got more going on under the hood. I liked the combo system!