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I used this in #lowrezjam. ( Unity )

http://pastebin.com/typctTFd

Thanks!

I'll be honest, I've not heard of a lot of the functions/methods (whatever they are in there) before! So I'm assuming you attach that to your camera? Perhaps sorting out the scaling is something I can focus on post-jam so I don't get distracted. haha

Just set screen resolution in w, h. drag code into camera. Done :)

woo hoo, that couldn't be easier. Thanks!