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(1 edit) (+1)

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Hii. I just tried yours, and my opinion is:

  1. It's so laggy (heavy?) when I tried to place the object on the land.
  2. Probably could add feature to rotate the land, so I could see how the land looks like from the other side.
  3. Add name for objects (and it's function, not that important I think) probably could enhance the session. So the gamer could wonder less regarding what is these for, what are those for.
  4. Will this game later playable offline? Not in browser? I mean, if it's just one-go-play-session, it feels boring, frankly. But if people could play it offline, they could come back and continue their progress when they time.
  5. Probably could add "view layer" option. As in, gamer could see "blocks"/"area" that certain objects used, and placed other objects if the surrounding is still empty.
  6. Probably could also add "money system" to limit how many objects people can built in a session, and spirit could gave us fee (even if it's small) to build the village.

I also recorded my gameplay, but as I just finished it, it's still raw as for now. Also this game kinda reminds me of Dream Town Story by Kairosoft. I do, enjoyed playing the game, but I definitely didn't finished that whole town in just one go. It took days, and I was addicted to play it for hours back then. Other players could also "visit" our town, as tourist, and increase our money.

I hope this game could be better in the future :)

Also, if it's possible, a discord server probably is a good choice too for this small (?) fandom to grow further :)

(+2)

awesome, I love seeing pictures of what people build. Thanks for the post and the feedback! I added it all to my to do list . I will definitely be adding in more interesting things to do while playing, like money and object names. I will be posting a major update to the game in the next few weeks with that!

When you said it's laggy- was it that way from the start, or only once you placed a bunch of objects down?

A discord is a good idea, I will message you if I end up creating one :)

the lag was felt throughout these process:

  1. I select an object
  2. Then I drag it to place in the land
  3. As I re-position my cursor to the object, the lag gone.

Probably a footage would explain better. I'll try to upload my gameplay tomorrow and link it to you then :)

that would be awesome!!!

(1 edit) (+1)

Hii. Here is the gameplay footage from me. You can see how it's laggy when I tried to place an object, and stopped when I move my cursor back. Currently this gameplay is still unlisted, and will be available later for public on Friday, 25 March 2022, at 01 PM (UTC+7). Anyway, I hope this could help you find the bug(s) :)

thank you so much!!! that is super helpful for debugging :)

you are welcome~ looking forward for upcoming updates :)