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i borrowed a Quest2 to play your game ,and here is my review.

The game is calming and pretty. with lowpoly cute models ,peaceful music, and warm environment, it creates a perfect atmosphere for a game about a little girl with small magic power that can grow mushrooms and have fun.

the control is easy to learn, i quickly understand how to "climb" the camera view, and guide the girl to walk and jump. i have no problem with the level 1. But since level 2, i have trouble catching magical orb, as it requires player quickly interact/creates 3d platforms instead of just jumping and moving. And i end up messing up the camera control and player control a lot of time.

I guess it will be better if the level 2 is about static platforms and doesn't require player to grow mushroom. Or there should be some timeless transition puzzle level with no rhythm element, so that player can send as much time as they want to practice how to grow mushrooms and jump on it. i know the player technically can freely walk about to practice before steping on the start button, but i guess lots of players may just start the game, probably not even read the tips.  (But again, i don't play VR game a lot so maybe it's just my problem)

Overall i think it's a wonderful VR game. Good job.

PS: it feels weird when looking at worms crawling in the area that is supposed to be my stomach. 

Thank you for borrowing a Quest 2, playing my game and leaving a thoughtful review! You've gone above and beyond!

in second thought, i figure out the problem. i was playing the game sitting on my chair. but player is supposed to stand and physcially move arround